AUv3 is here: Condukt in your favorite apps
Condukt 1.5 launches, with a brand new AUv3 integration and a flexible Step Modulator sequencer.
This is the one so many of you have been asking for. Condukt 1.5 is out today, and the headline is Audio Units: Condukt now runs as an AUv3 MIDI plugin inside your favourite host. Load your boards in AUM or Logic, play them alongside your other instruments, and let the host drive transport and tempo. There's plenty more in this release too: a new Step Modulator for painting CC shapes, a big Drum Sequencer upgrade with named pads and per-track performance controls.
Condukt, inside your host
Add ConduktAU as a MIDI plugin in AUM, Logic, or any AUv3 host and you get the full Condukt performance surface, not a stripped-down remote. Faders, LFO waveforms, sequencers, recall snapshots, patch cables, all of it works inside the host.
- Your boards come with you. The plugin shares the same board library as the main app. Build and edit boards in Condukt, then pick any of them from the plugin's board picker. (Editing still happens in the main app; the plugin is for performing.)
- MIDI flows through the host. Everything a board generates is emitted to the host, so you can route it to any instrument in your session. Boards built on the internal Condukt Poly synth play through the host too, so whatever instrument you route ConduktAU into picks them up.
- It follows host transport and tempo. Press play in the host and every sequencer on the board arms and starts together from step one; step rates and LFOs track the host BPM. You can still stop and restart individual sequencers while the host runs.
- Run as many instances as you like. Each ConduktAU instance runs its own board, clock, sequencers, LFOs, recorder, and patch cables, so nothing leaks between them. You can even load the same board in two instances and tweak each copy independently.
- It survives a project reload. Saving a host project captures the whole live board per instance: fader values, sequencer patterns, patch cables, selected page. Reload brings everything back exactly as you left it, even if you've edited or deleted the original board in the library since.
If you've been waiting to slot Condukt into your session, this is the release.
Step Modulator in action
Step Modulator: paint a moving CC
Not in a host? 1.5 has something for you too. The Step Modulator is a new control kind: a row of 4, 8, or 16 vertical sliders locked to a loop of bars. Swipe across with one or more fingers to paint a shape, and a playhead sweeps it in time.
An output curve shows exactly what gets sent, with interpolation, slew, scale, and offset controls (offset is bipolar with a center detent). Route it anywhere faders, sequencers, and LFOs can go, and because Scale, Offset, and Slew are themselves modulatable, you can patch cables into them and modulate the modulator. Loop length goes all the way up to 64 bars, so slow evolving sweeps are on the table. Four preset slots save the full pattern and travel with the board, recall scenes capture it, and crossfaders morph smoothly between two saved patterns.
Drum Sequencer, now with names
The Drum Sequencer from 1.4 grew up in this release. Pads now carry real names pulled from your device's midi.guide drum map, so tracks target "Kick" and "Snare" instead of raw note numbers. Condukt reads drum maps for 15 devices so far (TR-8S, EP-133, Digitakt and friends) and handles fixed note maps, note-range groups, and channel-per-sound layouts. A Custom pitch strip covers pads you've remapped outside the published map, and if a pad's receive channel doesn't match what your lane sends on, you get a warning before you wonder why the TR-8S is silent.
We got some performance treats too. Every track gets a new options popover with mute, solo, per-track length, and pattern shift. Mute and solo tracks mid-performance, loop a track early for polymeters (eg. 14 against 16), or shift a whole pattern left or right with the Euclidean layer rotating along. Tap a track's note button for a full pad grid where every tap auditions live through the engine, so you can hunt for the right pad while the pattern runs.
What's next: 1.6 goes modular
Already on TestFlight, a new Flow Controls family adds over twenty patchable logic modules, from clock dividers and sample-and-hold to a Note Pool that picks notes for you and a Phrase Memory that learns a line, loops it, and slowly mutates it. To wire them up, patching got a full overhaul. Every control now has labeled input and output jacks, cables run port to port, and LFOs, step modulators, XY pads and sequencers can all drive module inputs. Edit mode has a cleaner look, hardware keyboards get real shortcuts, and boards open noticeably faster.
These modules came out of a sibling project, Walkadia, a walking app that generates a soundscape from your steps and runs its whole engine on Condukt boards. Building it required a serious upgrade to Condukt logic and flow controls. To try Condukt 1.6, join the beta and let us know how it treats you.